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Asphalt by stages. February 23rd

23 Feb

Click for enlarge

1 º texture: The color scale has been edited to remove the light and dark areas. This achieves the effect of a single tone.

2 º texture: selective color correction to match the asphalt. 3D effect for the white line.

3 º texture. Optical effect. Color balanced to eliminate dark areas.

Early tests, Susceptible to change everything.

Related to this work. Really is hard to work on the asphalt/tarmac because it needs a lot of time. There are some consecuences if I work wrong. The tests is under the TV camera, 1st person camera and compatibility with other textures(grass, sand, edge of the track etc).

 

About RevolutionPack

This is the digitalworld. Texture improvements,Movie Effects, graphic design, infographics,etc. Currently based on Live for Speed and...
2 Comments

Posted by on February 23, 2012 in Live for Speed, Textures

 

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2 Responses to Asphalt by stages. February 23rd

  1. jonath08000

    February 24, 2012 at 12:01 pm

    Looks nice!!! That would be better if you’ll put a screenshot with a car (with SHIFT+U ;) )

     

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